Version 82025
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Version 82025 is the August 2025 update to ATLYSS, featuring several changes.
Version History
82025.a1
Released August 4, 2025 (Steam post).
- Added Orange, Lime, White, Pink, and Brown dyes.
- Added a setting to disable / hide the icons above certain NPC's heads. (This may be turned on by default in case if you wanted to have them appear still).
- Added an Enok repeatable kill quest for lv20-25 Crescent Grove.
- Added the Colossus Tone to Rikko's badge store.
- All races now share some eye sprites for customization.
- Added new hairstyles for the Poon race.
- Fixed not being able to hotkey sit while the UI is toggled off.
- Fixed the white / bright texture bug on players when connecting to a lobby.
- Fixed being able to purchase a larger quantity of a buyback item if there is a limited / smaller quantity to it on the shop menu.
- Fixed shop menu cells not displaying a limited quantity counter for buyback items.
- Fixed the top left map title card font being too large.
- Fixed the trigger message being stuck on the screen when toggling the Hide UI setting.
- Fixed font sizes for the Dungeon Key and PVP arena counters.
- Fixed the shadow projection object (the shadow circle below players) being shown if they are invisible.
- Lowered the volume of the Haste condition buff.
- Updated EXP font on the bottom bar, making it more readable.
- Updated the cells in the Who Menu Tab, showing more information of the players such as their class.
- Adjusted font size for the character names on the character selection screen.
- Emoting while fishing now cancels the fishing process, fixing any animation bug / issue pertaining to that.
- Added a serverside buffer check if the player is in an empty state for combat, disabling any lingering hitboxes.
- Removed the "Steamworks" panel on the Who Menu tab. Global names are now displayed on the list cells if there is a @globalname available.
- Skill icons on the action bar now grey out if the Chatbox or the Tab Menu is open, and the Skill tab menu is not selected.
- The party cells now correctly display the subclass icons of players.
- Player nametags display their levels again.
82025.a2
Released August 6, 2025 (Steam post).
- Re-added steam profile inspection, a small steam logo icon will appear on who tab cells. Clicking it will take you to the steam profile of the player.
- The host player now properly retrieves their steam ID on netplay sessions, allowing players to view their steam profile in the who tab.
- Added new prediction buffers for projectile collision, improving the issue where projectiles incorrectly collide or not with npcs or players via clientside.
- Added a check if the player is attacking or air attacking, preventing from un-equipping or equipping gear.
- Removing skills from the action bar by right clicking now only works when the skills tab menu is open while in a safe zone.
- Adjusted hitbox source cache, improving how hitboxes (specifically projectile and skill hitboxes) retrieve data from players or npcs when spawned into the game.
- Taunt is no longer a support skill, and is now an action skill. This will no longer apply incorrectly in pvp sessions.
- The shadow projection object and healthbars / castbars above players heads will no longer appear when they are invisible.
- Dead players will appear in their dead animation when loaded into a lobby, rather than them standing still with their eyes closed.