Tuul Valley

From ATLYSS Wiki
Jump to navigation Jump to search
Tuul Valley

Tuul Valley is an Open Field Zone in ATLYSS. The Valley contains a structure of scale comparable to that of the Crescent Keep, with towering stonework walls and arches. Deep within the Valley lies Bularr Fortress: from within this bulwark, a ceaseless tide of weaponized boars flows forth, constructed by an unknown force...[1]

About

Tuul Valley is accessed from Outer Sanctum using a portal rune sat atop a plateau to the right as the player enters the zone. Though it is accessible from the very start of the game, the Creeps found within are at minimum level 8, and become increasingly powerful as the player ventures further into the valley. It is therefore highly recommended to spend some time leveling up in other zones before choosing to tackle this area.

The Valley is populated primarily by various species of Boars. The valley leads into Tuul Enclave, which winds toward a sprawling dungeon complex found deep within the walls of Bularr Fortress. Level 3 mining nodes dot the latter end of the valley, where powerful Wizboars mingle with the usual Mekboars.

Connections

Creeps

The Creeps within the Zone range from Levels 8-14. Rokkamek is an elite enemy who appears when enough Mekboars are slain.

Creeps
Mekboar Wizboar
Rokkamek

History

  • Beta 0.3.0a: Introduced.
  • 72025.a3: Frankie moved to Chapel of the Elders.
  • 102025.a1: Overhauled. Tuul Enclave and Bularr Fortress are now separated from the base valley by portal runes.

Trivia

  • The trader Frankie used to be found here, their "shop" located just around the corner from the Temple, set up in a simple campsite.
  • Tuul Valley was previously two separate areas known as the Tuul Passage and the Tuul Peak: the Zones were combined and majorly overhauled in Beta 0.3.0a.
    • Prior to Version 102025, Tuul Enclave and Bularr Fortress were also integrated with Tuul Valley: they are all now separate zones.

Gallery

Deprecated

Other

References