Shockwave
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Shockwave
Smashes the ground and emits a shockwave, dealing (32 - 35) damage to targets. Requires a heavy melee weapon.
General
Type
Active
Scaling Type
Class
Level Requirement
10
Skillpoint Cost
2
Casting
Cost
8 Stamina
Cast Time
0.2s
Cooldown
7s
Shockwave is an active attack fighter skill. The fighter smashes the ground using their Heavy Melee weapon and emits a shockwave, hurting the enemies around it and has a chance to draw their aggro.
- If the Ability doesn’t match the required weapon but the one on the alternate Quickswap Menu does, the swapping icon will show over it and swap to that one when used.
- The direction of the attack will always be where the POV of the camera is facing.
Learning
This skill is exclusive to the Fighter class which is obtainable by using a Tome of the Fighter.
Skill Description
- Smashes the ground and emits a shockwave, dealing (33-36) of damage to targets. Additionally has a chance to apply a Shockwave Snare condition. Requires a heavy melee weapon.
- Shockwave - (Physical) Stun. Lasts for 1 secs.
Trivia
- Heavy Melee means Great Weapons, Polearms and Hammers.
- Despite the skill saying that it’s a ground smash, the ability can still used mid air.
