Well I'll be! Ain't it a pleasure to see ya!
― Sally
Sally is an important NPC in ATLYSS. She acts as one of the first Shops the player can access, being immediately available in Sanctum. She is one of the three class guardians—specifically of the Bandit class—although her dialogue suggests she prefers to keep this identity hidden.
Description
Sally is a large opossum-like creature with a very tall and bulky body type. She has rounded black markings, rounded ears, freckles and a large, hairless tail. She wears a green gold-accented robe and tan apron with a crown emblem.
She speaks with an endearing southern accent. As stated through her dialogue, she is also the owner of Spike, who resides in a corner of her store.
As the Bandit Guardian, Sally enables the player to opt-in to the Bandit Class upon reaching level 10.
Store
Available Shop inventory changes as the player progresses in level. At present, there are 4 tiers. Items from previous tiers will become unobtainable once a new tier is reached.
The following tiers are available based on the player's current level:
- Tier 1: Level 1 - 6
- Tier 2: Level 7 - 14
- Tier 3: Level 15 -25
- Tier 4: Level 25 +
Quests
Sally assigns quests with the goal of collecting materials from slain Creeps and bringing them to her so she can make an item for you.
No quests found for the specified NPC and quest type. Please check the inputs.
Dialogue
You can ask Sally about Spike.
What's the creature?
Why, that's my pet mimic, Spike! He won't bite.
He's quite friendly, though a pain in the neck! It'd never be the same without em'.
Y'know, Spike can hold onto your items if you're overburdened. Ain't that something?
Trivia
- In previous versions, Sally had a red cloak and store accents. These were eventually changed to be green, mirroring the colors affiliated with the Bandit class.
- Sally resembles a Chang, with similar features and physical traits.
- Changs are also associated with adventurousness and being seen as 'troublemakers', as written in the race's description, which can be read as association with the Bandit class, and therefore Sally.
- According to Kiseff, "the possum merchants are [Sally's] creations": he specifies that they are not her children, but were magically summoned.
Gallery
Sally behind the shop counter
Other
Sally's appearance prior to being assigned as the Bandit Guardian. Her robes were red and she had bigger proportions.
Still from a development gif uploaded to Twitter by KisSoft
Sally's placeholder sprite before she was properly added. Note her robe appears red during this phase of development.
Another placeholder image of Sally..."politely" asking the player to leave her store.
One of Sally's textbox sprites
One of Sally's textbox sprites
One of Sally's textbox sprites
Kiseff on the origin of the opossum merchants
History