Pay Day
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Pay Day
The Bandit stuns the target, additionally causing them to drop currency. Requires a physical combat weapon.
General
Type
Active
Scaling Type
Class
Pay Day is an active offensive Bandit skill, causing the bandit to move forwards, stunning and damaging all targets in its way. Any targets hit also drop .
With higher ranks of Pay Day it's initial damage and amount of
dropped increases (Pay Day only happens on the first attack per enemy, multiple uses will not drop more ).Learning
This skill is exclusive to the Bandit class which is obtainable by using a Tome of the Bandit.
Rank progression
Rank | Level
Requirement |
Cost | Cast | Cooldown |
---|---|---|---|---|
Rank 1 | 10 | 6 Stamina | 0.3s Cast | 13s Cooldown |
Deals 7 initial damage, dropping 1 currency drop on hit. | ||||
Rank 2 | 10 | 6 Stamina | 0.3s Cast | 13s Cooldown |
Deals 11 initial damage, dropping up to 2 currency drop on hit. | ||||
Rank 3 | 10 | 6 Stamina | 0.3s Cast | 13s Cooldown |
Deals 16 initial damage, dropping up to 3 currency drop on hit. | ||||
Rank 4 | 10 | 6 Stamina | 0.3s Cast | 13s Cooldown |
Deals 21 initial damage, dropping up to 4 currency drop on hit. |
*assuming no stat scaling