Mystic
The Mystic is a class focused on the use of magic-based skills and casting spells using Mana.
Overview
Its main attack type is Mind, meaning its attacks are dependent on the player's Magic Power. As such, this class' intended weapons are Scepters and Bells. Other weapons can also be used effectively if a is applied to the weapon.
Obtaining
Upon reaching level 10, Angela offers the quest Disciple of Magic which gives the player a . Once read, the player becomes a Mystic and all skill points will be refunded.
Do note that choosing a class is permanent and cannot be undone.
Playstyle
Mystics are a versatile sort with access to a variety of offensive and support options from the get-go. Most of the Mystic's arsenal permits them to fight from a distance: the range of their intended weapons certainly encourages them to put at least some amount of space between the Mystic and their target.
The Mystic has access to several crowd control options, with and permitting them to stun affected enemies. also provides an added benefit of knocking back enemies, and spells like apply elemental damage over time to the Mystic's adversaries.
In addition to their ranged prowess, Mystics have access to a variety of support skills. offers a decent self and group heal, while provides the Mystic with a damage shield. The Mystic can also buff themselves with , increasing their magic damage and defense for the better part of a minute.
Skills
Skillbook
| Name | Description |
|---|---|
| Invokes a short ranged arcane claw that slashes targets twice, dealing (8 - 11) damage each slash. | |
| Casts a magic projectile that explodes on impact, multi hitting up to four times, dealing (20 - 23) heavy damage each hit. | |
| Emits a ring of magic energy around the caster, dealing (25 - 28) damage. Provides knockback to hit targets. | |
| Manifests a source of explosive arcane magic, dealing (80 - 83) damage to afflicted targets. | |
| Casts a short piercing arcane spear, dealing (18 - 21) damage. Applies a snare condition to adjacent targets. | |
| Restores nearby friendly targets and the caster's health by (43 - 46). | |
| Forms a magical shield around the caster, absorbing damage. | |
| Imbues a mystical boon to the caster and nearby allies. | |
| Unlocks the ability to quickly teleport from one point to another. Double tap [E] to blink. | |
| Increases mana regeneration speed by 36%, and max mana by 100. |
Synergistic Novice Skills
While every novice skill can be used by a Mystic, the skills below synergize well with the class:
- : Adds a 12% damage bonus to all mind weapons.
- : This spell scales off mind.
- : This spell scales off mind.
- : This spell scales off mind.
- : This spell scales off mind and is often even better than restora as a result.
- : This spell grants mana in exchange for life, allowing a mystic to cast more of their spells.
- : This spell scales off mind.
- : This spell scales off mind.
- : This spell scales off mind.
Subclasses
Mystic harbors two subclasses: Magus, whose focus lies primarily in dealing damage, and Bishop, which is more support-oriented.
Class Armor
| Name | LVL | Rarity |
|---|---|---|
| 12 | Rare | |
| 12 | Rare | |
| 16 | Rare | |
| 16 | Rare | |
| 18 | Rare | |
| 18 | Rare | |
| 24 | Rare | |
| 24 | Rare |
Achievements
The following achievement is related to this class:
| Achievement | Description | Hidden? | |
|---|---|---|---|
| Turn a character into the Mystic class. | False | ||
Trivia
- Mystics were referred to as "Casters" in alpha 0.2.4a.
History
- 0.2.45a: Introduced.
- 0.3.0a: Class tome purchases are restricted to Level 10.
- 72025.a4: Revised the Mystic primary skill cooldowns, scaling, and cast times.
Gallery
- The deprecated icon for the Mystic class



















