Lethal Strike
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Lethal Strike
Charge and release skill. Sends the Fighter into a dash, landing a heavy force attack on hit, dealing $DMG damage.
General
Type
Active
Scaling Type
29-32
Class
Level Requirement
10
Skillpoint Cost
1
Casting
Cost
12 Stamina
Cast Time
0.2s
Cooldown
6.52s
Lethal Strike is an active attack fighter skill launching the player forward dealing damage and knockback to enemies they hit.
- The distance traveled is very decent and can be chained after a mid air dash to jump huge gaps.
- The ability can be interrupted by attacking or blocking, but not dashing.
Learning
This skill is exclusive to the Fighter class which is obtainable by using a Tome of the Fighter.
Skill Descrption
- Charge and release skill. Sends the Fighter into a dash, landing a heavy force attack on hit, dealing $DMG damage. Requires a melee weapon.
- Lethal Strike - (Boon). Evasion increased by 100%.
Trivia
- Old version of the skill had missing the requirement of having to use a melee weapon.
- Despite being a Fighter skill the ability works with Katars too.
History
- 72025.a4: Reverted (For now) Lethal Strike to be a hold and release skill instead of a passive. It will be reworked as a passive in later versions.
- 112025.a1: Lethal Strike is now a passive: much like the Mystic's Blink and Bandit's Agile Technique, it is now a dash modifier skill that requires holding and releasing the dash button to execute.
