Killer Jab
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Killer Jab
Strikes nearby targets, dealing (47 - 50) damage. Applies a poison condition. Requires a melee weapon.
General
Type
Active
Scaling Type
Class
Level Requirement
10
Skillpoint Cost
1
Casting
Cost
8 Stamina
Cast Time
0.3s
Cooldown
8s
Killer Jab is an active offensive Bandit skill that has the bandit move forwards, dealing damage to targets around it and inflicting poison.
- If the Ability doesn’t match the required weapon but the one on the alternate Quickswap Menu does, the swapping icon will show over it and swap to that one when used.
Learning
This skill is exclusive to the Bandit class, it is only obtainable by using a Tome of the Bandit.
Skill Description
- Strikes nearby targets, dealing $DMG damage. Applies a poison condition. Requires a melee weapon.
- * Killer Jab - (Poison). Lowers Defense by 3. Lowers Movement speed by 20%.
Trivia
- Despite being a Bandit skill the ability works with Swords, Great Weapons, Polearms and Hammers.
- Bug, the ability will tell that it will Quickswap the player if is equipped with another melee weapon that isn’t Katars. But works perfectly fine. The icon disappears if the player doesn’t mix the weapon type.
History
- 102025.a1: Decreased Killer Jab's cast time from 0.5 seconds to 0.3 seconds.
