Enchanting
Enchanting is an important gameplay mechanic in ATLYSS.
Summary
Vivian, an apprentice of Angela, will allow the player to Enchant equipment in exchange for , and sometimes additional Trade Items.
Enchanting a piece of equipment re-rolls its current Modifier (or grants one, if the piece is unenchanted). This can potentially salvage a rare drop that generated with a Modifier ill-suited to the player's build. The new Modifier will be chosen at random from the available Modifiers for that particular item, excluding the one that's already on it.
Equipment cannot be enchanted if it is Exotic or higher in its base form.
Modifiers
Below is a list of all of the available Modifiers in the game, and the stat bonuses they offer (as of Beta 1.0.0b). Modifier bonuses scale with Equipment Level. All bonuses except Critical Rate and Magic Critical Rate will round down to the nearest whole number.
Energetic
- Bonus Stamina: 0.32 * Equipment Level
Guardian
- Bonus Defense: 0.28 * Equipment Level
- Bonus Magic Defense: 0.28 * Equipment Level
Killer
- Bonus Attack Power: 0.39 * Equipment Level
- Bonus Critical: .0494% * Equipment Level (Rounded to nearest .01%)
Lively
- Bonus Health: 0.65 * Equipment Level
- Bonus Defense: 0.13 * Equipment Level
Magical
- Bonus Magic Power: 0.358 * Equipment Level
- Bonus Magic Critical: 0.03759% * Equipment Level (Rounded to nearest .01%)
Manafont
- Bonus Mana: 0.9 * Equipment Level
Precise
- Bonus Dex Power: 0.417 * Equipment Level
- Bonus Critical: 0.05282% * Equipment Level (rounded to nearest .01%)
History
- Alpha 4.4.0:
- Completely overhauled modifiers, removing any currently on any weapons.
- Introduced Vivian.