Blood Gush
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Blood Gush
Deals initial damage, then applies a bleeding damage over time condition on hit. Requires a physical combat weapon.
General
Type
Active
Scaling Type
Class
Blood Gush is an active attack fighter skill launching the player forward dealing damage in an area around them and inflicting the bleed status.
With higher ranks of Blood Gush the skill's initial damage and bleed damage scaling increase.
Learning
This skill is exclusive to the Fighter class which is obtainable by using a Tome of the Fighter.
Rank progression
Rank | Level
Requirement |
Cost | Cast | Cooldown |
---|---|---|---|---|
Rank 1 | 10 | 8 Stamina | 0.3s Cast | 12s Cooldown |
Deals 2 damage, then 1 damage every 1.8 sec. | ||||
Rank 2 | 12 | 8 Stamina | 0.3s Cast | 12s Cooldown |
Deals 5 damage, then 1 damage every 1.8 sec. | ||||
Rank 3 | 14 | 8 Stamina | 0.3s Cast | 12s Cooldown |
Deals 8 damage, then 1 damage every 1.8 sec. | ||||
Rank 4 | 16 | 8 Stamina | 0.3s Cast | 12s Cooldown |
Deals 11 damage, then 1 damage every 1.8 sec. |
*assuming no stat scaling